In case you missed it on my Twitter. The reason the game is taking a bit longer to show up on steam is..well I made some experiments during christmas break and managed to make pretty convincing proof-of-concepts for both Steam leaderboards and 2-player splitscreen multiplayer. These are two huge often asked about features that will add tons of fun to the game. So I decided to go for it and complete these features before early access on steam to give it a greater kickoff!
I'm sorry it's taking longer but I really think this will add a lot to the game. I don't have a date yet but I'm hoping to have a closed beta out to a few people within a couple of months. The beta will be sent out to friends and anyone who I pick that follows me and ask for beta access on Twitter (@bennysce).
I'll try to be better to update the blog, but I'm very busy working the game and working full-time during the days and gathering energy and motivation the rest of the time. Let me know if you look forward to the game, it boosts me a lot!
2-man indie studio Solid Core from Sweden created this ambitous 2D top-down racer and originally released it in late 2008.